Monday, August 30, 2010

Example 5

Here are the example from last week
  • Example 5 - the twisted tower, with some evaluations
  • Example 6 -  the simple box, with two evaluations

The brief

Here is the brief for AR5953A Topics In Design Technology:
  • The site is a large block (175m x 185m) based on a site in Marina Bay area. Please see the houdini file for more details. An abstract model of surrounding buildings has been generated using the densities from the URA 2008 plan.
  • The task is to develop a proposal for a mixed-use urban morphology that is high density and that also provides good quality of life.
  • Mixed-use in this case means office, residential, and commercial. The number of people working in the building should be equal to the number of people living in it.
  • High density means an overall plot ratio of 13 (i.e. 420,000 sq meters). This is the plot ratio that has been set by the URA. Car parking should also be considered, and is not included in the area calculations.
  • Good quality of life means thinking about various issues that make life enjoyable. These will include daylight, ventilation, views, privacy, open spaces, noise, etc. The importance of these issues will be different for residential, commercial , and office.
The aim of this brief is for you to demonstrate your own IVP design methodology. Therefore, the main focus is on the process rather than on the final outcome. You will need to show how you have used the IVP tools and techniques to achieve the final outcome.

Some other links:
Here are some key areas:
  • Parking: 20 m2 per car
  • Residential: 30 m2 per person
  • Flat: 90 m2
  • People per flat: 3.5 people
  • Office: 20m2 per person
  • Commercial: 7 m2 per flat

    Wednesday, August 25, 2010

    phtj_urban

    Here are the otl files for the workshop today:
    Copy it to one of your scanned otl folders on your computer .

    Tuesday, August 24, 2010

    Example 4 - towers

    Here is the example from yesterday - the merging towers:
    This uses the 'metaball' node tocreate volumes that merge automatically to create complex surfaces.

    Friday, August 20, 2010

    Example 3

    Here is the example from yesterday - the snake:
    This uses the 'switch' node to subdivide panels that are too big.

    Wednesday, August 18, 2010

    phtj_chops

    Here is an otl file for the workshop today:
    Copy it to one of your scanned otl folders on your computer - this will be explained in the workshop.

    Tuesday, August 17, 2010

    3D Buzz

    For some other good beginners videos, have a look at 3D Buzz
    You will have to register first before you can watch any of the videos - registration is free.

    Example 2

    Here is the example from yesterday:

    Friday, August 13, 2010

    Files

    Here are some files from last week:

    Wednesday, August 11, 2010

    Houdini

    The version of Houdini we will be using is the apprentice version 10 or version 11.

    Documentation


    The documentation is all available online, as well as inside the software. For the online help:
    Videos

    The first videos to watch are the ones included when you install Houdini. In Houdini, go to the menu, click Help > Start Here. This will open up your browser window, and there will be the various links, including some links to videos. The
    "Introduction to Houdini UI" is the place to start.
    There are some excellent videos to help you learn Houdini. Many of these videos are for version 9, but if your are using version 10, that is OK - the interface is mostly the same in versions 9n and 10.

    Peter Quint has also created some excellent videos to learn Houdini. These videos tend to be a bit easier for beginners, since they don't assume any prior knowledge.

    On the Houdini Apprentice blog, there are some good videos to get started:
    On the Houdini site there are also some other videos introducing the interface, which is useful for beginners.
    And there are also some videos on specific tools:
    There are also a set of commercial companies producing videos.
     The is a Houdini You Tube channel where the Houdini people regularly uoload videos, oftend highlighting the latest features of the software. So these videos are probably less useful for beginners, but great to see the amazing things that can be dione with Houdini.
    Of course there is also some other stuff on YouTube. here are a few:
    There are also a bunch of commercial training videos that are not free. See the list of companies here:

    Ted Talk on IVP

    Here is an interesting talk on Ted Talks

    Welcome

    Welcome to the start of the studio. Just to recap what we will be doing, here is the description of the studio.

    The aim of this studio is to develop an iterative design methodology that consists of creating parametric models and evaluating variants generated by these models. You will be required to use advanced digital tools to develop an optimized design proposal that explores the trade-offs between multiple and conflicting evaluation criteria.

    The semester will be split into two parts:
    • Elective (AR5953): “Tools and Techniques for IVP”
      • Week 1 to week 4: Mon, Wed and Thu afternoons
      • Total 12 afternoons.Week 5: Assignment due, to be completed individually.
    • Studio: (AR4103): “IVP Studio” 
      • Week 5 to week 12: Mon, Wed and Thu afternoons
      • Total 24 afternoons.Week 13: Final project due, to be completed in groups of three. All the students in the group will get the same grade.
    For the elective, you will be introduced to the conceptual framework that is referred to as Iterative Virtual Prototyping. You will learn how to think about design in a new way. Rather than creating one design, you will be creating a digital process that is capable of automatically generating and evaluating large numbers of design variants. The main tool that you will use is called Houdini, developed by Sidefx. This tool is the most advanced procedural modeling tool that exists today, and you will be using it for both design development and design evaluation. You will also be linking to EnergyPlus and Radiance to run simulations of design performance.

    For the studio, you will be working in groups of three, and you will sink or swim (or fly) as a group. You will be required to use the Iterative Virtual Prototyping methodology to develop a complex design proposal for a high-density mixed-use design for Jurong East MRT station. For the design, you will need to create a digital process that consists of both design development procedures and design evaluation procedures. For development, you need to explore how to parameterize your design ideas so that the right types of variants can be generated, and for evaluation, you need to identify key performance criteria that you would like to use for comparing design variants. At the final crit, you need to present the methodology used to arrive at the final design.