1) deforming a solid eg. cylinder 2) drawing panels on lofted polyline surfaces 3) boolean at NurbsSurfaces 4) randomly shuffle surface 5) move line in a circle 6) any twist/bend function? 7) change direction for vector 8) eg. 20 floors created, how to determine the specific floor to stretch or boolean? 9) scale in one-direction only / scale a list of objects 10) how to group a few (separately-created) co-ordinates into a list? 11) how to vary boolean object size along a line or plane? 12) how to merge 2 solids/surfaces together into 1 piece?
Questions on-board:
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2) drawing panels on lofted polyline surfaces
3) boolean at NurbsSurfaces
4) randomly shuffle surface
5) move line in a circle
6) any twist/bend function?
7) change direction for vector
8) eg. 20 floors created, how to determine the specific floor to stretch or boolean?
9) scale in one-direction only / scale a list of objects
10) how to group a few (separately-created) co-ordinates into a list?
11) how to vary boolean object size along a line or plane?
12) how to merge 2 solids/surfaces together into 1 piece?